top of page

The Amanita Arcade

The Amanita Arcade was built in the spring and summer of 2016. The piece was built as a

personal project, and received grants from Bass Coast Festival and

the Greater Vancouver Interactive Arts Society (GVIAS).

​

Aside from being a large scale representation of amanita mushrooms, the piece has an interactive game component. The 4 small mushrooms are spring loaded, contain switches, and act as a controller. The large mushrooms light up red, blue, green, and pink. They flash a pattern that the player must repeat by pressing the corresponding coloured small mushroom. With every correct repetition the pattern increases, testing the players memory. If the player gets the pattern wrong, the game ends and the player must start again.

​

The piece was built by a small crew consisting of:

 

Beatrix the White -  Lead Artist, Designer, and Builder

Karen Oh - Textile Artist

Joe Lunderville - Electronics Lead, and Programmer

​

The piece has made appearances at:

​

Shambhala 2017, 2018, 2019, 2022

Bass Coast Festival 2016, 2017, 2018, 2022

Luna fest 2019

Beakerhead 2019

Lumiere 2018

Burn in the Forest 2016, 2017

bottom of page